Yes, this is another Shoot! game.
Features:
Bombs.
4 levels with progressively nastier enemy ships.
Powerup icons (the scoring changes make these very, very helpful).
No deadzone at the top of the screen where the minibosses and megabosses never fly.
Scoring based more on accuracy than on catching stuff in midair. Build combos by destroying multiple enemy ships without missing a shot or taking damage, and score 5% more points per kill per kill in your combo.
If anything bugs, tell me. I?m working on some more original projects to put up here, and I need to know that something this simple worked fine.