About "Defuse" :
If you can?t figure out how to get to the next level, click ?next? on the bottom bar.
Defuse does not come with specific directions per se. It is up to you to figure out what to do to pass each level. However, consistant conventions are employed which allow you to infer what your supposed to do on each level.
Red things are bad (will probably kill you)
Green things are good (will lead to disarming)
Buttons are circles (can be clicked)
lights are square (cannot be clicked)
the lines tell you which buttons lead to which lights (or which lights lead to other lights)
ANYTHING on a thin line is required
EVERYTHING on a thick line is required
things on medium lines have some relation specific to the level
blue numbers indicate some value associated with that object
usually numbers are added in some way.
when nothing leads to the disarm light, try to light all the green things
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