Operation
The square is opened by the mouse click.
When the monster is clicked, the total value of the turn is alternately displayed.
It is possible to mark it with [A], [D], or the arrow key.
When you push [Left] or [A], it sequentially decreases it from five.
When you push [Right] or [D], it sequentially increases it from two.
When you push [Clear], confirmed [OK?], cleard when pushing.
Status
HP: Hit point. Game over when becoming 0.
LV: Level. The same damage as the value at the level is given to the monster.
EX: Experience. The level goes up when the definite value is exceeded.
NE: It?s the experience remaining before you level up again.
Monster
LV1: Slime HP=Power:1 EX: 1
LV2: Goblin HP=Power:2 EX: 2
LV3: Lizard HP=Power:3 EX: 4
LV4: Golem HP=Power:4 EX: 8
LV5: Dragon HP=Power:5 EX: 16