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Jeu Demolition X

Demolition X

About "Demolition X" :
Predecessor of

I was asked to upload this here, so I did. My apologies for the interface being EXTREMELY bad, I was young and bad at actionscript.


Restitution means how much things bounce. Density is their weight (0 is a static object). Friction is friction.


Joints:

Revolution Joint (K) = Motor joint, if you set enough motor speed and torque, the second object (the one under mouse on release) will start spinning.

Distance Joint (L) = Simple rigid joint between objects, is created between the point of click & release.

Gear Joint (H) = Will joint 2 objects to the background and make their rotations dependent on each other.

Prismatic Joint (G) = Jointed in the background, but allowing movement within a line (set (x,y) in variables)

Mouse Joint (J) = The joint you use in dragging.


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