An experiment in genetically engineered game pacing. Fight your way through 10 waves of enemies.
Each playthrough downloads a new enemy layout with varying intensity per wave, a the end of the game you have the opportunity to give feedback on the enemy layout. Every few days the most popular enemy layouts will be bred together to produce the next generation of levels.
Music: ghosts.Nin
Sounds: Freesound
Graphics: Lostgarden
All game assets are free or creative commons.