About "Thief of Bagdad" :
A side shooter with unique visual style and characteristic electronic music. For both the story and visual style I took inspiration from ?The thief of Bagdad? a 1924 classic silent adventure movie with Douglas Fairbanks. Game mechanics are of classic ultra-hard side shooter. In particular I was inspired by ?Agony? a beautiful yet unforgiving Amiga game from the 90s. Finally most of the enemies come from ?Kunstformen der natur? a book by Ernst Hackel full of litoghraphic illustrations of bizzare creatures perfectly organized with Prussian precision and devotion to symmetry.
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